

Lloyd has to adapt to the new world, re-learn gravity, strain all of his senses and mind in order to solve puzzles and sneak past the creatures guarding the corners of DARQ. The boy’s main priority is to wake up, but unfortunately, each attempt sinks him deeper into his lucid subconscious-driven dreams. ▪ Hidden secrets to find (optional, for hardcore players only).ĭARQ will take you on a journey through Lloyd's dreams that quickly turn into a loop of nightmares. ▪ Puzzles that involve bending the laws of physics (walking on walls and ceilings), manipulating the dream world (moving things, rotating rooms), collecting and using found objects, and avoiding enemies. ▪ Sound design by Bjørn Jacobsen, known for his work on such games as Cyberpunk 2077 and Hitman. ▪ Unique artstyle and detailed environment to explore. When thinking long term, however, this was an easy and obvious decision to make (in my case).▪ Psychological horror set in a lucid dream, relying on slow build and creepy atmosphere rather than gore and violence. "Turning down the Epic exclusivity offer might have been a foolish decision in the short term, considering the amounts of money that might have been involved. I had just announced Darq release date on Steam - pulling the game off Steam a few days after release date announcement would forever ruin the credibility of my studio." "I would like for my customers to have confidence that my word means something, especially when making announcement as crucial as release date/platform," Marhulets continued.

"But although I'm a first time developer, I'm very serious about working in this industry for a very long time. "I like money, and getting some upfront payment on top of guaranteed revenue sounds great," Mahulets said. Marhulets said that pulling the game from a Steam launch right after announcing it would be coming to Steam would have forever ruined the credibility of Unfold Games. 32 Images Speaking about the Epic Games Store deal Unfold Games turned down on a Medium blog post, Marhulets explained that three days after sharing a trailer that revealed the game's Steam launch date to be August 15, 2019, an Epic representative approached him about an exclusivity deal.
